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- on loccheck
- global mylist
- scorecheck()
- if getAt(mylist, 7) = 0 then
- if the machineType <> 256 then
- puppetTransition(51, 1, 90)
- end if
- if the machineType = 256 then
- puppetPalette("palette map", 60, 1)
- end if
- set the visible of sprite 48 to 0
- set the visible of sprite 15 to 0
- go("map")
- else
- if getAt(mylist, 7) = 1 then
- if the machineType <> 256 then
- puppetTransition(51, 1, 90)
- end if
- if the machineType = 256 then
- puppetPalette("palette map", 60, 1)
- end if
- set the visible of sprite 48 to 0
- set the visible of sprite 15 to 0
- go("map")
- else
- if getAt(mylist, 7) = 2 then
- if the machineType <> 256 then
- puppetTransition(51, 1, 90)
- end if
- if the machineType = 256 then
- puppetPalette("palette map", 60, 1)
- end if
- set the visible of sprite 48 to 0
- set the visible of sprite 15 to 0
- go("map")
- else
- if getAt(mylist, 7) = 3 then
- if the machineType <> 256 then
- puppetTransition(51, 1, 90)
- end if
- if the machineType = 256 then
- puppetPalette("palette map", 60, 1)
- end if
- set the visible of sprite 48 to 0
- set the visible of sprite 15 to 0
- go("map")
- else
- if getAt(mylist, 7) = 4 then
- if the machineType <> 256 then
- puppetTransition(51, 1, 90)
- end if
- if the machineType = 256 then
- puppetPalette("palette map", 60, 1)
- end if
- set the visible of sprite 48 to 0
- set the visible of sprite 15 to 0
- go("map")
- else
- if getAt(mylist, 7) = 5 then
- if the machineType <> 256 then
- puppetTransition(51, 1, 90)
- end if
- if the machineType = 256 then
- puppetPalette("palette map", 60, 1)
- end if
- set the visible of sprite 48 to 0
- set the visible of sprite 15 to 0
- go("map")
- else
- if getAt(mylist, 7) = 6 then
- if the machineType <> 256 then
- puppetTransition(51, 1, 90)
- end if
- if the machineType = 256 then
- puppetPalette("palette map", 60, 1)
- end if
- set the visible of sprite 48 to 0
- set the visible of sprite 15 to 0
- go("map")
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- cursor(200)
- end
-